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377 lines
7.5 KiB
Markdown
377 lines
7.5 KiB
Markdown
# Translation Key Directives
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These directives are meant to ensure better consistency across bundles, avoid duplication, and make keys more predictable.
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## General Principles
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1. **Use lowercase snake_case for all keys**
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2. **Use dot-separated namespaces**
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The dot is used to reflect:
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- bundle
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- feature
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- sub-feature
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- key type
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3. **Do not use spaces in keys**
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4. **Avoid duplicating the same text in multiple places**
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When a translation is needed, try a search for the translation value first and see if it exists elsewhere
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5. **If a key is used across multiple bundles, it must live in ChillMainBundle.**
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6. **If a key is used across multiple bundles and is a generic term, it must be placed in the `common` namespace.**
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## Key Structure
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We use the following structure:
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```
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<scope>.<feature>.<sub-feature>.<key-type>
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```
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Where:
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- `<scope>` identifies the bundle or shared context
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- `<feature>` identifies the part of the module using the translation
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- `<element>` describes the text purpose
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- `<subelement>` for a multi-level element (e.g., activity.export.person.count.description)
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### Examples of scopes
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- `activity` — ChillActivityBundle
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- `person` — ChillPersonBundle
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- `common` — neutral shared translation values
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## Naming Scopes
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### 1. Bundle-specific keys
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For most things inside a bundle:
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```
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activity.<feature>.<element>
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```
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Example:
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```
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activity.form.save
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activity.list.title
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activity.entity.type
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activity.menu.activities
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activity.controller.success_created
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```
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### 2. Shared UI elements (buttons, labels, generic text)
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These belong in the `common` namespace in ChillMainBundle:
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```
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common.save
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common.delete
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common.edit
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common.filter
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common.duration_time
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```
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## Translation Workflow
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Use the following workflow when deciding where a key belongs:
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1. **Is this text used in more than one bundle?**
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→ Place in `main` or `common`
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2. **Is this text generic UI (button, label, pagination, yes/no)?**
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→ Place in `common`
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3. **Is this text specific to one bundle and one feature?**
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→ Place in `<bundle>.feature.<element>`
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4. **Is this text related to an entity or value object?**
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→ Place in `<bundle>.entity.<entityname>.<field>`
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5. **Is this text used in forms?**
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→ `<bundle>.form.<field>` or `<bundle>.form.<action>`
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6. **Is this text related to exports?**
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→ `<bundle>.export.<feature>.<column>`
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7. **Is it related to filtering, searching or parameters?**
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→ `<bundle>.filter.<name>` or
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→ `<bundle>.filter.<feature>.<field>` for nested filters
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## Examples Based on Translations Within ChillActivityBundle
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Below are concrete examples from `ChillActivityBundle`, refactored according to the guidelines.
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### General activity keys
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Instead of scattered keys like:
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```
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Show the activity
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Edit the activity
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Activity
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Duration time
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...
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```
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We use:
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```
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activity.general.show
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activity.general.edit
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activity.general.title
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activity.general.duration
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activity.general.travel_time
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activity.general.attendee
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activity.general.remark
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activity.general.no_comments
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```
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### Forms
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Instead of keys like:
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```
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Activity creation
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Save activity
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Reset form
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Choose a type
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```
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Use:
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```
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activity.form.title_create
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activity.form.save
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activity.form.reset
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activity.form.choose_type
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activity.form.choose_duration
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```
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Long lists (like durations) should be grouped:
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```
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activity.form.duration.5min
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activity.form.duration.10min
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activity.form.duration.15min
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activity.form.duration.1h
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activity.form.duration.1h30
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activity.form.duration.2h
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...
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```
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### Entities
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Entity fields should follow:
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```
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activity.entity.activity.date
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activity.entity.activity.comment
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activity.entity.activity.deleted
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activity.entity.location.name
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activity.entity.location.type
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```
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### Controller messages
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Instead of strings as keys:
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```
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'Success : activity created!'
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'The form is not valid. The activity has not been created !'
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```
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Use:
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```
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activity.controller.success_created
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activity.controller.error_invalid_create
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activity.controller.success_updated
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activity.controller.error_invalid_update
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```
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### Roles
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Access control keys should be:
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```
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activity.role.create
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activity.role.update
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activity.role.see
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activity.role.see_details
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activity.role.delete
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activity.role.stats
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activity.role.list
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```
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### Admin
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```
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activity.admin.configuration
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activity.admin.types
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activity.admin.reasons
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activity.admin.reason_category
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activity.admin.presence
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```
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### CRUD
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```
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activity.crud.type.title_new
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activity.crud.type.title_edit
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activity.crud.presence.title_new
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```
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### Activity Reason
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```
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activity.reason.list
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activity.reason.create
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activity.reason.active
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activity.reason.category
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activity.reason.entity_title
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```
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### Exports
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Group them logically:
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```
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activity.export.person.count.title
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activity.export.person.count.description
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activity.export.person.count.header
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activity.export.period.sum_duration.title
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activity.export.period.sum_duration.description
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activity.export.period.sum_duration.header
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```
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### Filters
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Use hierarchical filters:
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```
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activity.filter.by_reason
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activity.filter.by_type
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activity.filter.by_date
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activity.filter.by_location
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activity.filter.by_sent_received
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activity.filter.by_user
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```
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### Aggregators
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```
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activity.aggregator.reason.by_category
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activity.aggregator.reason.level
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activity.aggregator.user.by_scope
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activity.aggregator.user.by_job
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```
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## Global/Shared Keys
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Keys like the following **must not be redeclared** in each bundle:
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- First name
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- Last name
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- Username
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- ID
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- Type
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- Duration
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- Comment
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- Date
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- Location
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- Present / Not present
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- Add / Edit / Delete / Save / Update
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These belong in `common` or `main`:
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```
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common.firstname
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common.lastname
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common.username
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common.id
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common.type
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common.comment
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common.date
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common.location
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common.present
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common.absent
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common.add
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common.edit
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common.delete
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common.save
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common.update
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```
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## Naming Directives Summary
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- **snake_case**
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- **namespaced with dots**
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- **bundle prefix for bundle-specific concepts**
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- **common or main for shared concepts**
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- **avoid free-floating keys (without namespace)**
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- **reuse common keys wherever possible**
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## Migration Strategy (Optional)
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To apply this structure progressively:
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1. New keys must follow these guidelines.
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2. Existing keys may remain as-is until refactored.
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3. When refactoring:
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- Move cross-bundle keys to ChillMainBundle and possible `common` namespace.
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- Replace duplicated keys with shared ones.
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---
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# Avoiding Duplicate Translations
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## 1. Use Shared Namespaces
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Two namespaces must be used for shared translations:
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- `common.*` — generic UI concepts (save, delete, date, name, etc.)
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If a translation may be reused in multiple bundles, it must be placed in the `common` namespace or in ChillMainBundle.
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## 2. Bundle-Specific Keys
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Keys belonging only to one bundle or one feature are namespaced inside that bundle:
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```
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activity.<feature>.<element>
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person.<feature>.<element>
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```
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## 3. Search Before Creating
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Before adding a new translation key, developers must:
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1. For common translations like "enregistrer/opslaan" look in the `common` namespace.
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2. Search in Loco or translations for existing values.
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If a suitable key exists, reuse it.
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## 4. Only Create a New Key When Necessary
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Create a new key only when the text is:
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- specific to the bundle
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- specific to the feature
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- not reusable elsewhere
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## 5. Progressive Cleanup
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Old duplicates may remain temporarily. When updating code in an area, clean duplicate values by moving them into `common` or `main`.
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## General Workflow
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- **Reuse shared keys** within `common` namespace.
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- **Search before creating** new keys.
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- **Namespace bundle-specific keys** under their bundle.
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- **Refactor progressively** when touching old code.
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