#/*************************************************************************** # WebExporter # # This plugin exports your vector layers on a remote web server # ------------------- # begin : 2021-03-26 # git sha : $Format:%H$ # copyright : (C) 2021 by Champs-Libres # email : info@champs-libres.coop # ***************************************************************************/ # #/*************************************************************************** # * * # * This program is free software; you can redistribute it and/or modify * # * it under the terms of the GNU General Public License as published by * # * the Free Software Foundation; either version 2 of the License, or * # * (at your option) any later version. * # * * # ***************************************************************************/ ################################################# # Edit the following to match your sources lists ################################################# #Add iso code for any locales you want to support here (space separated) # default is no locales # LOCALES = af LOCALES = # If locales are enabled, set the name of the lrelease binary on your system. If # you have trouble compiling the translations, you may have to specify the full path to # lrelease #LRELEASE = lrelease #LRELEASE = lrelease-qt4 # translation SOURCES = \ __init__.py \ web_exporter.py web_exporter_dialog.py PLUGINNAME = web_exporter PY_FILES = \ __init__.py \ web_exporter.py web_exporter_dialog.py UI_FILES = web_exporter_dialog_base.ui EXTRAS = metadata.txt icon.png EXTRA_DIRS = COMPILED_RESOURCE_FILES = resources.py PEP8EXCLUDE=pydev,resources.py,conf.py,third_party,ui # QGISDIR points to the location where your plugin should be installed. # This varies by platform, relative to your HOME directory: # * Linux: # .local/share/QGIS/QGIS3/profiles/default/python/plugins/ # * Mac OS X: # Library/Application Support/QGIS/QGIS3/profiles/default/python/plugins # * Windows: # AppData\Roaming\QGIS\QGIS3\profiles\default\python\plugins' QGISDIR=/home/marcu/.local/share/QGIS/QGIS3/profiles/default/python/plugins/ ################################################# # Normally you would not need to edit below here ################################################# HELP = help/build/html PLUGIN_UPLOAD = $(c)/plugin_upload.py RESOURCE_SRC=$(shell grep '^ *@@g;s/.*>//g' | tr '\n' ' ') .PHONY: default default: @echo While you can use make to build and deploy your plugin, pb_tool @echo is a much better solution. @echo A Python script, pb_tool provides platform independent management of @echo your plugins and runs anywhere. @echo You can install pb_tool using: pip install pb_tool @echo See https://g-sherman.github.io/plugin_build_tool/ for info. compile: $(COMPILED_RESOURCE_FILES) %.py : %.qrc $(RESOURCES_SRC) pyrcc5 -o $*.py $< %.qm : %.ts $(LRELEASE) $< test: compile transcompile @echo @echo "----------------------" @echo "Regression Test Suite" @echo "----------------------" @# Preceding dash means that make will continue in case of errors @-export PYTHONPATH=`pwd`:$(PYTHONPATH); \ export QGIS_DEBUG=0; \ export QGIS_LOG_FILE=/dev/null; \ nosetests -v --with-id --with-coverage --cover-package=. \ 3>&1 1>&2 2>&3 3>&- || true @echo "----------------------" @echo "If you get a 'no module named qgis.core error, try sourcing" @echo "the helper script we have provided first then run make test." @echo "e.g. source run-env-linux.sh ; make test" @echo "----------------------" deploy: compile doc transcompile @echo @echo "------------------------------------------" @echo "Deploying plugin to your .qgis2 directory." @echo "------------------------------------------" # The deploy target only works on unix like operating system where # the Python plugin directory is located at: # $HOME/$(QGISDIR)/python/plugins mkdir -p $(HOME)/$(QGISDIR)/python/plugins/$(PLUGINNAME) cp -vf $(PY_FILES) $(HOME)/$(QGISDIR)/python/plugins/$(PLUGINNAME) cp -vf $(UI_FILES) $(HOME)/$(QGISDIR)/python/plugins/$(PLUGINNAME) cp -vf $(COMPILED_RESOURCE_FILES) $(HOME)/$(QGISDIR)/python/plugins/$(PLUGINNAME) cp -vf $(EXTRAS) $(HOME)/$(QGISDIR)/python/plugins/$(PLUGINNAME) cp -vfr i18n $(HOME)/$(QGISDIR)/python/plugins/$(PLUGINNAME) cp -vfr $(HELP) $(HOME)/$(QGISDIR)/python/plugins/$(PLUGINNAME)/help # Copy extra directories if any (foreach EXTRA_DIR,(EXTRA_DIRS), cp -R (EXTRA_DIR) (HOME)/(QGISDIR)/python/plugins/(PLUGINNAME)/;) # The dclean target removes compiled python files from plugin directory # also deletes any .git entry dclean: @echo @echo "-----------------------------------" @echo "Removing any compiled python files." @echo "-----------------------------------" find $(HOME)/$(QGISDIR)/python/plugins/$(PLUGINNAME) -iname "*.pyc" -delete find $(HOME)/$(QGISDIR)/python/plugins/$(PLUGINNAME) -iname ".git" -prune -exec rm -Rf {} \; derase: @echo @echo "-------------------------" @echo "Removing deployed plugin." @echo "-------------------------" rm -Rf $(HOME)/$(QGISDIR)/python/plugins/$(PLUGINNAME) zip: deploy dclean @echo @echo "---------------------------" @echo "Creating plugin zip bundle." @echo "---------------------------" # The zip target deploys the plugin and creates a zip file with the deployed # content. You can then upload the zip file on http://plugins.qgis.org rm -f $(PLUGINNAME).zip cd $(HOME)/$(QGISDIR)/python/plugins; zip -9r $(CURDIR)/$(PLUGINNAME).zip $(PLUGINNAME) package: compile # Create a zip package of the plugin named $(PLUGINNAME).zip. # This requires use of git (your plugin development directory must be a # git repository). # To use, pass a valid commit or tag as follows: # make package VERSION=Version_0.3.2 @echo @echo "------------------------------------" @echo "Exporting plugin to zip package. " @echo "------------------------------------" rm -f $(PLUGINNAME).zip git archive --prefix=$(PLUGINNAME)/ -o $(PLUGINNAME).zip $(VERSION) echo "Created package: $(PLUGINNAME).zip" upload: zip @echo @echo "-------------------------------------" @echo "Uploading plugin to QGIS Plugin repo." @echo "-------------------------------------" $(PLUGIN_UPLOAD) $(PLUGINNAME).zip transup: @echo @echo "------------------------------------------------" @echo "Updating translation files with any new strings." @echo "------------------------------------------------" @chmod +x scripts/update-strings.sh @scripts/update-strings.sh $(LOCALES) transcompile: @echo @echo "----------------------------------------" @echo "Compiled translation files to .qm files." @echo "----------------------------------------" @chmod +x scripts/compile-strings.sh @scripts/compile-strings.sh $(LRELEASE) $(LOCALES) transclean: @echo @echo "------------------------------------" @echo "Removing compiled translation files." @echo "------------------------------------" rm -f i18n/*.qm clean: @echo @echo "------------------------------------" @echo "Removing uic and rcc generated files" @echo "------------------------------------" rm $(COMPILED_UI_FILES) $(COMPILED_RESOURCE_FILES) doc: @echo @echo "------------------------------------" @echo "Building documentation using sphinx." @echo "------------------------------------" cd help; make html pylint: @echo @echo "-----------------" @echo "Pylint violations" @echo "-----------------" @pylint --reports=n --rcfile=pylintrc . || true @echo @echo "----------------------" @echo "If you get a 'no module named qgis.core' error, try sourcing" @echo "the helper script we have provided first then run make pylint." @echo "e.g. source run-env-linux.sh ; make pylint" @echo "----------------------" # Run pep8 style checking #http://pypi.python.org/pypi/pep8 pep8: @echo @echo "-----------" @echo "PEP8 issues" @echo "-----------" @pep8 --repeat --ignore=E203,E121,E122,E123,E124,E125,E126,E127,E128 --exclude $(PEP8EXCLUDE) . || true @echo "-----------" @echo "Ignored in PEP8 check:" @echo $(PEP8EXCLUDE)